Jinx

Jinx
Showing posts with label summoners rift. Show all posts
Showing posts with label summoners rift. Show all posts

Sunday, 28 December 2014

The New Summoners Rift Map

So many updates!

So, since it's the game I play the most I figured I would get into League of Legends again as my first post.
There were like a gazillion changes made to everything! 

Let's go...

The look

SR got a major makeover and now it's so pretty! I know a lot of people didn't like the changes made but since they have been implemented not only has my skill increased massively but I also enjoy just being in it.
The last map was messy. The brushes needed a trim, the jungle buffs were a bit boring and everything was as dark as it was miserable.

So what kind of makeover was implemented?
Well not only is the clarity increased and new, more realistic textures implemented but the style overall was changed completely.

Have a look:

Pretty huh!

As you can see in the bottom right the map is now a lot clearer too which makes it easier to call those incoming ganks or take advantage of enemy champion location.


A lot of work went into achieving the desired look. With the previous map being a lot harsher with solid lines, a more natural look was achieved by implementing in more natural 'objects' and using hand painting to create the textures.

As i said earlier, the Jungle buffs were also changed massively in visual respects. 
Here's a complete video covering all of the new changes to SR. It's well worth checking it out.


Final thought?
LOVE IT!
First time I went into the new map I was certain I wanted to witness two things; baron and dragon spawn.
It was a bit weird at first but now I couldn't imagine playing on the old map.
Well played Riot


Wednesday, 5 March 2014

Team Builder



Finally in a two day live beta Riot are finally testing the Team Builder.
This is a component that was desperately needed for League. Too often have i gone into a game and had a player feed because they didn't get the lane that they wanted.
Soon, you will be able to queue under specs like which champ, lane and role you would like to play.

But this isn't just any team builder, with the introduction of Captain selection, you can have the power to co ordinate and build team compositions. You have to ability to kick a player from the game and defy the realms of norm by requesting two junglers, split push or normal setup. Its up to you.

Initially you will not be able to select multiple roles but this will be incorporated once the initial component has been put in place.

The build will not replace other queues but work alongside them.

So i wont be blogging for a couple of weeks as i'm jetting off the Thailand today on holiday.
Have an amazing few weeks of non stop gaming sessions.

See you on the Rift.

Akillie


Friday, 21 February 2014

Hexakill - League of Legends

Hexakill



The current featured gameplay mode is causing quite the storm over the rift.
This mode is really exciting, not only does it interrupt the harmony that is a 5v5 game but its pushing harder teamplays and compositions.
Im super stoked, not only because there are 6 of us that play the game together but its also my birthday tomorrow, so im spending the entire evening with my Hexateam in search of a Hexakill.

Adding in the additional player opens up so many opportunities that players are keen to try new set-ups and break free of the norms for a little while.
Will you have 2 junglers controlling half the map each? or maybe even a support in the mid to keep that mage as uber as possible?
Maybe you want to go 1 per lane with three in the jungle, one jungler per lane? It doesn't matter as thats the fun of Hexakill.
With an extra champ on your team you can push for an earlier Baron or an early gank across two lanes.

I haven't been crowned with a Hexakill yet but i'll keep switching up the teams and comps until i do.
One of my favourite things to do when in queued with 4 of my friends, is set up the MultiUlti where all champs have similar ults - AOE, World Ults etc and lay it on them in one beautifully choreographed killing spree.
My team comp for this evening while ill stream on my Twitch channel - (apologies for the lacking of streams btw, im in the process of sorting my pc out, getting a better cam and upgrading my Twitch account)

Top- Malphite
Mid- Ziggs
Mid Support - Soraka
ADC- Sivir
ADC Support- Orianna
Jungler -  Amumu

Notice something?
Sivir Ult+ Orianna shield + Malphite + Malphite ult + Amumu ult + Ori Ult + +Ziggs Ult + Soroka Ult = The Ace +1

Mathematical perfection.

So, strap in, grab a drink (because its my birthday n'all) and enjoy it while it lasts -2nd March, its all 5's again.

Peace out all!


Friday, 14 February 2014

Happy Valentines - Heartseeker Ashe

Happy Valentines Day everyone :)

I do love this holiday, watching the men desperately trying to grab the last remaining flowers at Tesco, soppy love letters and generic engagements - its beautiful.
And now, to make it an even better occasion, Heartseeker Ashe is now available!
I'm ready for a romantic evening of ganking and Ashe ulti's with my luveeeeer.



Isn't it pretty :)
Skin is up for 975 Riot points, which is a bargain considering it looks amazing!
And of course, like any skin fanatic i've already made my purchase <3

So, peace and love lovers!
I'll see you on the Rift


Thursday, 13 February 2014

Vel'Koz The Eye of the Void

Its really nice to see Riot pushing the boundaries of their champion concepts. I've been waiting for another non humanoid to play with and im pretty excited about this one! From the look of his/ hers/ its abilities its going to be a bit of a beast!Its like Kog'Maw and Malzahar had a baby and it was born inside out.... pretty thought right?

So Vel'Zok is the new mid lane champion and im excited to see how people roll him, with what items etc. 
His range is relatively short but being in the mid lane, that shouldn't be too much of a problem. His ult deals harsh levels of uberness but takes a little while to cast making timing skills paramount.
With his Void Rift and Tectonic Disruption Vel'Koz has quite the kiting ability and the curve on his Life Form Disintegration Ray (Awesome name btw) means even Yasou's wall of 'pissing me off' won't stop him.

So lets check out his abilitieeeees.....


Passive: Organic Deconstruction

Vel’Koz’s abilities Deconstruct those they strike. After being hit three times by his abilities, minions, monsters and enemy champions are Deconstructed and suffer bonus true damage. Enemies lose their Deconstruction stacks by avoiding Vel’Koz’s attacks for a short while.

Q: Plasma Fission

Vel’Koz fires a plasma bolt that slows and damages the first enemy struck. Once Plasma Fission hits, reaches its maximum range or is reactivated a second time, the bolt splits at a 90 degree angle. The split bolts deal the same damage and apply the same slow

W: Void Rift

Vel’Koz sends out a straight line blast that tears open a temporary rift to the Void before exploding. Both the initial tear and the delayed explosion damage and apply Deconstruction stacks to caught enemies.

E: Tectonic Disruption

After a brief delay Vel’Koz disrupts a nearby area, damaging and launching all enemies caught into the air. Enemies hit that are close to Vel’Koz are also knocked back slightly.

R: Life Form Disintegration Ray

Vel’Koz channels a ray of infinite energy that follows the cursor for a brief while, damaging, slowing and Deconstructing all enemies in range.
I still cannot get over the ulti name - it is by far my favourite, reminds me of the super powers kids allot their toys.
The Glorious Evolution of Battlecast Vel'koz
[Taken directly from Riot Website - I just thought it was funny]

BY CREATOR VIKTOR
Username: Creator
Password: *************
Subject: BC.Infiltrator
Accessing BC.INFILTRATOR.v3.log2.25
Captured subject suspends itself in mid-air with no apparent wings or jet propulsion. Point lasers and other Void armaments show Battlecast potential. Subject demonstrates high levels of intelligence, but will be bent to my will.
Replacing the organic carapace of Void creatures is quotidian science for me, but the shift to gunmetal and red armor never fails to please my inner aesthete. The creature’s intelligence quotient has been retained, but restrained. The creature only interprets data in terms of how to destroy a target. Any other form of expression has been disabled. I reverse-engineered its armaments, significantly upgrading them to high-intensity lasers and advanced rocketry.
The Infiltrator’s first field test will be to recon a Resistance cell, collect information on the wider network of Resistance members and dispose of the camp’s troublesome leader. Upgraded, evolved and mine, Battlecast Vel’Koz will not fail me.






Tuesday, 21 January 2014

How to escape Zac, In style


I almost pooped. It was terrifying. Thankfully i bumped into my friend in the jungle :) Ownzstar - muchos love for the save and protection.
I was rolling Lux in the game, stayed a little too long in the enemy base and ended up running through the jungle with some ugly purple butterfly beast and a blob. Check it out!

Apologies for the video quality - watch it directly from YouTube here: http://www.youtube.com/watch?v=mRJdwmbU92g&feature=youtube_gdata
Or on my twitch channel here: http://www.twitch.tv/akilliegaming/c/3530570

Muchos Love